Results tagged “Jay Wilson”

Hellgate - It's back


hellgate.jpg

Maybe you remember that short mention of the first expansion for the Korean version of Hellgate London posted a couple of months ago in this blog. If you, as me, thought that what happened to Hellgate was a shame, and that the game may had been evolving in a cool way on the Korean market (or at least, evolving in any way), then, you're having a lucky streak!

Hanbisoft, the Korean company currently maintaining the game is re-releasing the game en Europe, America and Japan after the launch of the Chinese, Taiwanese and South Eastern Asian servers later this year, including the upgrade pack (Hellgate: Resurrection) and the aforementioned expansion (Hellgate: Tokyo).

Source: Gamasutra
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As you can see on the Official Diablo Twitter channel. Apparently, Blizzard is considering a different approach on Diablo 3 to how the skill system will work, moving away from the classic skill trees we could see in Diablo and Diablo 2 (and later on its version for World of Warcraft).

Jay Wilson gave some more details on the interview he was made by DiabloFans. So, even if there's nothing decided yet, the game is being developed around the idea of a "skill pool / path" per class rather than a tree. Even if this isn't too enlightening, by reading the rest of the interview you can already expect a game where there's no possibility to fail when building your character. Why? Because Blizzard even removed the stat points.

Yes, you won't receive the infamous 5 points anymore. This time they will be fixed per class.

What can I say? Probably it will appeal to way more people than the previous system, but not to me, that's for sure. I guess the main end of producing a game is monetizing it as much as it's possible, isn't it? And that's something Blizzard knows how to do better than anyone else.
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