Results tagged “Graphics”

Death Raiders - Tons of new content

We got lots of new graphics for Death Raiders this week, apart from the tiles I mentioned in the previous post, and I'd like to mention a couple of them. While many were taken directly from the RL Tiles (altars, fountains, stairs...), and Tome Tik (jewelry...), there are some made from scratch (and consequently, worse, but I'm still kind of proud of the results).

I'll start with the new ghoul army in all its glory:

ghouls.png

The first one is the original, who has been with us for some time already. As always, they're shown zoomed, twice their real size.

These freaks will also accompany us from now on. High level dangerous stuff here:

moremonsters.png

From left to right: The new Lich, the new Greater Lich (or Demi-Lich, in fact), three possible versions of the Noctal / Noctumbra (a high level shadow), and the Keeper of the Summit, a really big skeleton motherfucker.

The city itself also got some love, and all the buildings were re-done, and we added a couple new as well. I think most of them are self explanatory:

 correo.png entrenador.png mercado.png
posada.png rankings.png biblioteca.png arbolforo.png

That random tree is the forum, or at least it's planned to be in a not-so-distant future, hopefully. And, to finish the pic-spam, a small shot on how these buildings look on the actual game:

citycurrent.png

There was even more! Tunics and dresses for the different gods and, as you can see on the previous image, a couple of changes on the city map (something that tries to resemble streets, a new sign on the North Gates...), but I already wasted a lot of your bandwidth with this, and soon enough you should be able to watch everything yourself :P

Any feedback or suggestion, is, of course, welcomed. Unless it has anything to do with the quality of the art ;)

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Learning how to do it: Unreal Engine 3

Epic Games

Image via Wikipedia

With the recent free release of the Unreal Development Kit, many indie and aficionado developers have moved towards the Epic platform to bring some life to their ideas.

While there was already an extensive documentation available for the engine, (and many tutorials on these series of tubes), 3D Buzz has released ~20 hours of video tutorials split amongst 160 videos you can find here. You can also get all the assets used during the footage, so there's no excuse now not to start learning how to use what may be the most powerful game engine, nowadays.
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