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	<title>Comments for Dungeoner</title>
	<atom:link href="http://dungeoner.net/comments/feed/" rel="self" type="application/rss+xml" />
	<link>http://dungeoner.net</link>
	<description>Rambling about videogames and random crap since 2009!</description>
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		<title>Comment on Too many reticles! by Narrative Is Not A Game Mechanic</title>
		<link>http://dungeoner.net/archives/too_many_reticles/#comment-193</link>
		<dc:creator>Narrative Is Not A Game Mechanic</dc:creator>
		<pubDate>Sun, 22 Jan 2012 18:12:37 +0000</pubDate>
		<guid isPermaLink="false">http://dungeoner.net/2011/09/24/too_many_reticles/#comment-193</guid>
		<description>[...] too long ago, I was talking about how reticles are everywhere. In that same post I mentioned briefly my thoughts on storylines in videogames. While that alone [...]</description>
		<content:encoded><![CDATA[<p>[...] too long ago, I was talking about how reticles are everywhere. In that same post I mentioned briefly my thoughts on storylines in videogames. While that alone [...]</p>
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	<item>
		<title>Comment on Neverwintering, once more by Dungeoner</title>
		<link>http://dungeoner.net/archives/neverwintering_once_more/#comment-173</link>
		<dc:creator>Dungeoner</dc:creator>
		<pubDate>Fri, 23 Dec 2011 14:38:42 +0000</pubDate>
		<guid isPermaLink="false">http://dungeoner.net/2011/12/13/neverwintering_once_more/#comment-173</guid>
		<description>&lt;strong&gt;City Center&lt;/strong&gt;

Yesterday I was playing a bit with the toolset, trying to re-map the city center; I had a previous version that was more of a benchmark than something functional; the amazing tileset created by Zwerkules has a few performance...
</description>
		<content:encoded><![CDATA[<p><strong>City Center</strong></p>
<p>Yesterday I was playing a bit with the toolset, trying to re-map the city center; I had a previous version that was more of a benchmark than something functional; the amazing tileset created by Zwerkules has a few performance&#8230;</p>
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	</item>
	<item>
		<title>Comment on The 100 free best games for Linux? Really? by Jon</title>
		<link>http://dungeoner.net/archives/the_100_free_best_games_for_linux_really/#comment-171</link>
		<dc:creator>Jon</dc:creator>
		<pubDate>Tue, 30 Aug 2011 08:26:15 +0000</pubDate>
		<guid isPermaLink="false">http://dungeoner.net/2011/08/10/the_100_free_best_games_for_linux_really/#comment-171</guid>
		<description>Heya Tom,
Sorry, I guess my writing wasn&#039;t very clear in this post. I didn&#039;t want to imply that MegaGlest is a game engine; I wanted to point out that the list includes both. While I do understand there are several differences between the two, I would have put only the latter.
I can see how my wording could be confusing :x
Jon
</description>
		<content:encoded><![CDATA[<p>Heya Tom,<br />
Sorry, I guess my writing wasn&#8217;t very clear in this post. I didn&#8217;t want to imply that MegaGlest is a game engine; I wanted to point out that the list includes both. While I do understand there are several differences between the two, I would have put only the latter.<br />
I can see how my wording could be confusing :x<br />
Jon</p>
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	</item>
	<item>
		<title>Comment on The 100 free best games for Linux? Really? by Tom</title>
		<link>http://dungeoner.net/archives/the_100_free_best_games_for_linux_really/#comment-170</link>
		<dc:creator>Tom</dc:creator>
		<pubDate>Sat, 27 Aug 2011 11:56:55 +0000</pubDate>
		<guid isPermaLink="false">http://dungeoner.net/2011/08/10/the_100_free_best_games_for_linux_really/#comment-170</guid>
		<description>Hi Jon,
thanks for mentioning MegaGlest. I have a little remark to make, though: As you wrote, MegaGlest is indeed a fork of Glest (and it&#039;s true that Glest development came to a standstill in 2008). Aside of this aspect which describes its roots, MegaGlest is a complete standalone game (not &#039;just&#039; a game engine), which has not only seen a lot of additional features and bug fixes but also a a whole bunch of additional game data since the fork in 2010.
Tom
</description>
		<content:encoded><![CDATA[<p>Hi Jon,<br />
thanks for mentioning MegaGlest. I have a little remark to make, though: As you wrote, MegaGlest is indeed a fork of Glest (and it&#8217;s true that Glest development came to a standstill in 2008). Aside of this aspect which describes its roots, MegaGlest is a complete standalone game (not &#8216;just&#8217; a game engine), which has not only seen a lot of additional features and bug fixes but also a a whole bunch of additional game data since the fork in 2010.<br />
Tom</p>
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	</item>
	<item>
		<title>Comment on A Valley Without Wind &#8211; New Beta Gameplay by Zachariah Callaway</title>
		<link>http://dungeoner.net/archives/a_valley_without_wind_-_new_beta_gameplay/#comment-172</link>
		<dc:creator>Zachariah Callaway</dc:creator>
		<pubDate>Tue, 16 Aug 2011 01:46:37 +0000</pubDate>
		<guid isPermaLink="false">http://dungeoner.net/2011/08/15/a_valley_without_wind_-_new_beta_gameplay/#comment-172</guid>
		<description>Looks like a cool game.  I think this can keep me entertained for a while.
</description>
		<content:encoded><![CDATA[<p>Looks like a cool game.  I think this can keep me entertained for a while.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Preview &#8211; A Valley Without Wind Sidescrolls! by Dungeoner</title>
		<link>http://dungeoner.net/archives/preview_-_a_valley_without_wind_sidescrolls/#comment-168</link>
		<dc:creator>Dungeoner</dc:creator>
		<pubDate>Mon, 15 Aug 2011 12:55:49 +0000</pubDate>
		<guid isPermaLink="false">http://dungeoner.net/2011/06/25/preview_-_a_valley_without_wind_sidescrolls/#comment-168</guid>
		<description>&lt;strong&gt;A Valley Without Wind - New Beta Gameplay&lt;/strong&gt;

Arcen Games has just released a massive (more than 17 minutes!) early Beta gameplay video, showing off the new character models, as well as some of the basic mechanics the game will follow (bosses/micro-bosses, the heat/snowsuit armors, different time...
</description>
		<content:encoded><![CDATA[<p><strong>A Valley Without Wind &#8211; New Beta Gameplay</strong></p>
<p>Arcen Games has just released a massive (more than 17 minutes!) early Beta gameplay video, showing off the new character models, as well as some of the basic mechanics the game will follow (bosses/micro-bosses, the heat/snowsuit armors, different time&#8230;</p>
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	</item>
	<item>
		<title>Comment on The 100 free best games for Linux? Really? by Jon</title>
		<link>http://dungeoner.net/archives/the_100_free_best_games_for_linux_really/#comment-169</link>
		<dc:creator>Jon</dc:creator>
		<pubDate>Thu, 11 Aug 2011 14:17:54 +0000</pubDate>
		<guid isPermaLink="false">http://dungeoner.net/2011/08/10/the_100_free_best_games_for_linux_really/#comment-169</guid>
		<description>Edit: Spelling mistake.
</description>
		<content:encoded><![CDATA[<p>Edit: Spelling mistake.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Stuff by Dungeoner</title>
		<link>http://dungeoner.net/archives/stuff/#comment-128</link>
		<dc:creator>Dungeoner</dc:creator>
		<pubDate>Tue, 12 Jul 2011 02:18:31 +0000</pubDate>
		<guid isPermaLink="false">http://dungeoner.net/2010/06/14/stuff/#comment-128</guid>
		<description>&lt;strong&gt;Champions Online-ing&lt;/strong&gt;

Now that Champions Online went F2P some friends decided it was a good moment to try it, and... sigh... I already lost 132 hours procrastinating the rest of my life. But hey, it&#039;s been somewhat fun. The game has improved...
</description>
		<content:encoded><![CDATA[<p><strong>Champions Online-ing</strong></p>
<p>Now that Champions Online went F2P some friends decided it was a good moment to try it, and&#8230; sigh&#8230; I already lost 132 hours procrastinating the rest of my life. But hey, it&#8217;s been somewhat fun. The game has improved&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Preview &#8211; Terraria Online by Dungeoner</title>
		<link>http://dungeoner.net/archives/preview_-_terraria_online/#comment-167</link>
		<dc:creator>Dungeoner</dc:creator>
		<pubDate>Sat, 14 May 2011 18:05:43 +0000</pubDate>
		<guid isPermaLink="false">http://dungeoner.net/2011/04/30/preview_-_terraria_online/#comment-167</guid>
		<description>&lt;strong&gt;What you should be doing next Monday&lt;/strong&gt;

If you still don&#039;t know what Terraria is, check the video in this previous entry. Ah... I can&#039;t wait!...
</description>
		<content:encoded><![CDATA[<p><strong>What you should be doing next Monday</strong></p>
<p>If you still don&#8217;t know what Terraria is, check the video in this previous entry. Ah&#8230; I can&#8217;t wait!&#8230;</p>
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	</item>
	<item>
		<title>Comment on Vampire Sketch by Jon</title>
		<link>http://dungeoner.net/archives/vampire_sketch/#comment-166</link>
		<dc:creator>Jon</dc:creator>
		<pubDate>Tue, 12 Apr 2011 21:43:51 +0000</pubDate>
		<guid isPermaLink="false">http://dungeoner.net/2011/04/12/vampire_sketch/#comment-166</guid>
		<description>Ea, ya no más :P
</description>
		<content:encoded><![CDATA[<p>Ea, ya no más :P</p>
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