Building a World

Maps ahoy!

I haven’t been working too much with the toolset these past days; as the project seems to be getting bigger and more people are getting involved, we’ve started designing the actual world the module tries to represent. While we aren’t very far yet, mostly preparing the tools to create some sort of collaborative ways to [...]



Making the environment a bit more interesting

One of the areas I wanted to create was the “city center”, featured right in the previous post. I had a more or less clear image of what I wanted, and one of the features it needed to have was a somewhat straight, open avenue, dividing the area in two, as well as allowing the [...]



City Center

Yesterday I was playing a bit with the toolset, trying to re-map the city center; I had a previous version that was more of a benchmark than something functional; the amazing tileset created by Zwerkules has a few performance problems with some specific tiles (that are being currently working on, as far as I know). [...]