Add Comment Register

Narrative Is Not A Game Mechanic

Not too long ago, I was talking about how reticles are everywhere. In that same post I mentioned briefly my thoughts on storylines in videogames. While that alone could provide with enough content to write a couple of essays, I’ve just seen that there’s really no need for that, as Raph Koster has already written a perfectly accurate piece on the subject.

I’m strongly recommending you to read it, in case this wasn’t clear by this point.


Bookmark and Share




Leave a Reply

Your email address will not be published. Required fields are marked *

Comment

You may use these tags : <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <strike> <strong>