Death Raiders - Getting rid of Leadership

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As the dungeon system has been completely re-vamped (will talk about it on my next post), we currently found ourselves with an attribute that's more or less useless. Leadership doesn't impact anymore the amount of people that can come with you to a dungeon, as these are currently open to everyone. However, there's still the Pressure system (and we don't plan to remove it). Should we keep the attribute just for this? Well... with one of the great mechanics being developed at this very moment, it will be replaced by something that may prove to be more interesting. What am I talking about, you may be asking? Well, stay tuned and you'll know!

I'd like to add a picture or something to this post, but after reading the small paragraph I can't really think of much. Apparently, Zemanta couldn't either, considering the tags it found that could be appropriate:

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I mean... furniture? What the heck, Zemanta?

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Death Raiders from Dungeoner - Game design, reviews and nerdiness! on March 5, 2010 12:26 AM

This section is dedicated to Death Raiders, an ongoing project that just reached its Alpha status. The development process has been featured in Dungeoner in different articles you can find here: Death Raiders - Small Update Death Raiders - Weapon... Read More

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