So, we've just added a new awesome feature to Death Raiders: Blood splatters! Now, the more wounded the character is, the more wounded he'll look. The sprites are very simple, and a bit messy at the moment, but will probably be improved a bit soon.
(zoom x2)
(zoom x2)Some of them are for the head, others for the torso, arms and legs. Right now there's nothing such as localized damage, but who knows what will the future bring? Creating the content with that possibility in the future doesn't look like a bad idea, does it?
On a side note, we've also improved the dungeon generation algorithm, adding some awesome stuff, such as predefined rooms (randomly placed). The game is improving quite quickly!
Note: the green colour is just a reference to surgeon coats. Y'know.

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