Review - Spelunky, by Derek Yu

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Derek Yu

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Maybe there's somebody out there that still doesn't know Derek Yu. Let's put it simple, this guy rocks and has balls of steel. He's the man behind Aquaria, and one of the greatest pixel artists around, and published one of the most linked tutorials on this subject. When I knew Spelunky, his latest work, was released, I could barely hold my sudden need to download it and play, as, this time, the game is free. And man, what a sweet, sweet experience.

We're facing one of the hardest adventure-ish platformers ever created. Featuring a random cave generator, this retro-style piece of fine art will put us under the skin of a treasure hunter and damsels in distress rescuer in an obviously Rogue influenced adventure.

Dying is easy, there're no savepoints, and there's no way you can learn which are the dangers found in the different levels, as they will change everytime you play. Some old-school frustration for old-school gamers you can download directly from its website (Xbox Live Arcade version soon to come) or from the downloads section on this blog.
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Downloads from Dungeoner - Game design, reviews and stuff! on November 5, 2009 11:16 AM

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