Today I'd like to point you all to a nice article I found on A Hardy Developer's Journal (Igor Hardy's blog). It's actually the first submission by Joshua Nuernberger (La Croix Pan, Boryokudan Rue), and totally oriented towards Point-and-click adventure game developers. However, some of the hints and tricks may also be used in games where there is some sort of exploration, or puzzles.
It's worth a look. You can find it here.
It's worth a look. You can find it here.

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